![]() ![]() This process is done on the platform side, so the developers do not have to be involved at all. The goal is to double up the frame rate of Xbox 360 and Xbox One titles so that those games can run smoother on the next-generation consoles. Xbox's Jason Ronald joined Major Nelson last week to discuss features of the Xbox Mobile App, and he returned again this week to talk about FPS boosts for backward-compatible games on the Xbox Series X/S. ![]() Being able to play Dragon Age: Inquisition in a state better than previously possible would perhaps be an even better way. Small details have come out from time to time, but while many are waiting, enjoying some of the older games is a nice way to pass the time. Many fans are eagerly awaiting concrete news for the next Dragon Age title, as it has been seven years since the last entry into the series. A particular game that came up which has stirred up interest within the gaming community is 2014's Dragon Age: Inquisition. One of the things he talked about was the retroactive frame rate boosts that have been and will continue to come to Xbox games. Larry Hryb, also known as Major Nelson, has been teasing some big things for the Xbox Series X/S lately, but on his most recent podcast he highlighted some updates, celebrations, and more that have come to the Xbox. The backward compatibility team at Xbox is continuing to work its magic. ![]()
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